It’s been ages since I wrote a blog post. Since I’ve recently redesigned my website, I figured I’d start from scratch on the blog end as well. Most of my previous posts were not terribly useful, so I’m making it my goal to make future posts constructive and informative. The majority of posts will be insight into my development process for current projects.
First up will be a post on Beta, the game development framework I’m using to teach my advanced game programming class for high school students. This is likely to turn into a series, depending on how much content I feel I need to cover.
I’d also like to do at least one post on my tabletop class design projects and/or my experiences GMing various D&D modules, though that’s of a lower priority. I’d likely start with the Demon Hunter, as that’s closest to nearing completion but also needing the most revisions.